All.spawn
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Current revision (09:28, 11 July 2008) (edit) (undo) Atrocious (Talk | contribs) (from redirect to glossary) |
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- | + | '''all.spawn''' is a configuration file in STALKER. It contains information about NPCs, monsters, objects, basically anything that is not static level geometry in STALKER. The files is loaded once at game start and it's information is stored in the save-game. That means: [[Editing all.spawn]] '''requires''' to start a '''new game''' afterwards! | |
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+ | ===Location=== | ||
+ | <tt>gamedata\spawns\</tt> | ||
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+ | [[category:glossary]] |
Current revision
all.spawn is a configuration file in STALKER. It contains information about NPCs, monsters, objects, basically anything that is not static level geometry in STALKER. The files is loaded once at game start and it's information is stored in the save-game. That means: Editing all.spawn requires to start a new game afterwards!
Location
gamedata\spawns\