Docs:XRay material presets
From Mod Wiki
Terrain Grass
|
Double side | no
|
Engine | terrain/grass
|
Compiler | default
|
Material | material/grass
|
Terrain Sand
|
Double side | no
|
Engine | terrain/sand
|
Compiler | default
|
Material | material/earth
|
Terrain Asphalt
|
Double side | no
|
Engine | terrain/asfalt
|
Compiler | default
|
Material | material/asphalt
|
Terrain Death
|
Double side | no
|
Engine | terrain/grass
|
Compiler | default
|
Material | material/earth_death
|
Terrain Slide
|
Double side | no
|
Engine | terrain/grass
|
Compiler | default
|
Material | material/earth_slide
|
Пробиваемый металлический лист
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/metal_plate
|
Transparent metal net
|
Double side | yes
|
Engine | def_aref
|
Compiler | default
|
Material | material/setka_rabica
|
Usual metal surface
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/metal
|
Wooden planks
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/wooden_board
|
Thick wooden items
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/wood
|
Concrete
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/concrete
|
Brickwork
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/bricks
|
Slate, tar
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/shifer
|
Plaster
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/stucco
|
Earthfill
|
Double side | no
|
Engine | default
|
Compiler | default
|
Material | material/earth
|
Invisible plane pointing stairs
|
Double side | no
|
Engine | def_vertex
|
Compiler | def_kolizion_vertex
|
Material | material/fake_ladders
|
Invisible plane border pass for character
|
Double side | yes
|
Engine | def_vertex
|
Compiler | def_kolizion_vertex
|
Material | material/fake
|
Invisible vertical Death plane
|
Double side | yes
|
Engine | def_vertex
|
Compiler | def_kolizion_vertex
|
Material | material/death
|
Breaking glass
|
Double side | yes
|
Engine | models/window
|
Compiler | def_vertex
|
Material | objects/glass
|
Water
|
Double side | no
|
Engine | effects/water
|
Compiler | def_vertex
|
Material | material/water
|