Docs:XRay material presets
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(New page: {| border="1" width="550" cellpadding="2" style="border-collapse:collapse; border-color:#ccc;" |- ! colspan="2" align="left" style="background-color:#eaf1dd;" | Terrain Grass |- | valign="...)
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Revision as of 13:52, 6 February 2009
Terrain Grass | |
---|---|
Double side | no |
Engine | terrain/grass |
Compiler | default |
Material | material/grass |
Terrain Sand | |
Double side | no |
Engine | terrain/sand |
Compiler | default |
Material | material/earth |
Terrain Asphalt | |
Double side | no |
Engine | terrain/asfalt |
Compiler | default |
Material | material/asphalt |
Terrain Death | |
Double side | no |
Engine | terrain/grass |
Compiler | default |
Material | material/earth_death |
Terrain Slide | |
Double side | no |
Engine | terrain/grass |
Compiler | default |
Material | material/earth_slide |
Пробиваемый металлический лист | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/metal_plate |
Transparent metal net | |
Double side | yes |
Engine | def_aref |
Compiler | default |
Material | material/setka_rabica |
Usual metal surface | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/metal |
Wooden planks | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/wooden_board |
Thick wooden items | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/wood |
Concrete | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/concrete |
Brickwork | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/bricks |
Slate, tar | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/shifer |
Plaster | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/stucco |
Earthfill | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/earth |
Invisible plane pointing stairs | |
Double side | no |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/fake_ladders |
Invisible plane border pass for character | |
Double side | yes |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/fake |
Invisible vertical Death plane | |
Double side | yes |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/death |
Breaking glass | |
Double side | yes |
Engine | models/window |
Compiler | def_vertex |
Material | objects/glass |
Water | |
Double side | no |
Engine | effects/water |
Compiler | def_vertex |
Material | material/water |