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- Your first modification (5,468 bytes)
17: ... all you must do is rename the extension back to .ltx or whatever it was before.
23: ...ially word files. These extensions include [[Ltx|.ltx]] and [[Xml|.xml]] and [[Script|.script]]. (Notep...
24: ...n '''actor.ltx''' and one of them is in '''system.ltx''':
25: ...adow of Chernobyl\gamedata\config\creatures\actor.ltx
26: ...E.R. - Shadow of Chernobyl\gamedata\config\system.ltx - Weapon import (30,058 bytes)
39: # Open the file called "'''fsgame.ltx'''" in the same S.T.A.L.K.E.R -Shadow of Chernoby...
84: # Copy the "'''X-ray_path.ltx'''" file to:<br>'''C:\Program Files\Autodesk\Maya...
303: ==The final stretch, editing the knife.ltx file==
305: ...ta\config\weapons''' and copy the file '''w_knife.ltx '''so you have a backup.
306: ...f the w_knife.ltx file, so '''open up the w_knife.ltx file with notepad.''' - Ltx reading through script (7,233 bytes)
1: ...nient way. This article is about creating/editing ltx files and reading its contents via script.
3: == Ltx file structure ==
5: ... then derive from it. Here is a simple example of ltx file we will use in this article:
8: ; config\my_ltx\spawn_data.ltx
47: As you can see our ltx file defines 5 sections, 2 of them inherits from ...
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