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- Docs:Simple shader setup in Maya (251 bytes)
2: <flash>file=Shader_setup_in_maya.swf|width=800|height=619|qual...
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- Creating a scene in 3dsmax (3,310 bytes)
25: ...ollout with three possitions where you can choose Shader types for Engine, Compiler and Game. For descript... - Creating a scene in 3dsmax (lang. French) (4,055 bytes)
28: ...positions où vous pouvez choisir les types de « Shader » pour l'« Engine », le compileur et le jeu. P... - Editing Commands list (lang. French) (19,662 bytes)
242: |Contrôle la fonctionalité '''Shader''' par pixel
245: |Contrôle la fonctionalité '''Shader''' par pixel - Commands list (15,205 bytes)
300: | 1.000,1.000] - Controls Per Pixel Shader functionality.
303: | 1.000,1.000] - Controls Per Pixel Shader functionality. - Docs:Creating character's model (4,687 bytes)
14: *The model must have UV coordinates, <code>XRay Shader</code> and smoothing groups.
16: ...ight is allowed. See the description of available shaders in [[Docs:Creating a scene in Maya|"Creating a s...
17: ...r on character's 3D model|center|frame|Basic XRay shader on character's 3D model]] - Docs:Creating a scene in Maya (14,983 bytes)
15: Apart from the texture, the X-ray shader uses the setting that consists of three parts - E...
19: ... available shaders|center|frame|list of available shaders]]
20: ===Shaders descritpion===
25: |colspan="2" style="background-color:#eaf1dd;" | Shaders for static objects
28: |Main lightmap shader. - Model export tutorial (4,132 bytes)
53: ...in '''Surfaces''' and '''Bones'''). Materials and shaders are set in '''Surfaces'''. Open '''Surfaces''' l...
55: * '''Shader:''' models/model
56: * '''Compile:''' def_shaders/def_vertex - Maya tutorial (34,728 bytes)
135: ...''Maya 8.5'''. These steps will allow '''X-Ray''' shaders to work in '''Maya 8.5'''.
302: ...some drop down boxes; Xray Engine shader/compiler Shader/Game Material. - X-Ray (3,657 bytes)
12: * Floating point HDR, Shader Model 3.0 - Particle Editor Basics (6,391 bytes)
69: # Sprite shader. This is the type of shader used, there are several diffrent ones you can use... - Docs:Modelling level geometry (1,612 bytes)
13: ...ted in the settings of <code>Xray</code> [[shader|shaders]] (<code>Xray Double Side</code>). It is necessa...
19: ..."background-color:#eaf1dd;" | Parameters of X-ray shaders of breaking glass. - Docs:X-Ray shaders (8,276 bytes)
5: X-ray shader uses the setting that consists of three parts - E...
6: *XRay Engine Shader - displays texture on the game engine, <br />
7: *XRay Compiler Shader - used on level compilation, <br />
15: ...ahder.jpg|X-ray shader in Maya|center|frame|X-ray shader in Maya]]
17: ===XRay shaders=== - Modifying Sound Environments (7,069 bytes)
13: ...ditor''', located <x:\\...\X-Ray SDK\level_editor\shadereditor.bat>.
15: With the Shader Editor application open, in the right-hand pane, ... - Build 1935: Quick Guide (11,625 bytes)
58: ...When moving to Army Warehouse, it complains about shaders and crashes. What do I do?
60: '''A''': As an option, give it the shader it wants. Copy the following files:
62: * gamedata\shaders\xr1\model_env_lq.ps
63: * gamedata\shaders\xr1\model_env_lq.vs
67: * gamedata\shaders\xr1\model_env_sl.ps
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